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Review: Halo: Reach

Throughout Halo: Reach 's campaign, you are haunted by the thought that, at the end, you will die — and that with your death, the Halo empire will come to an end.
A long goodbye
By MADDY MYERS  |  September 24, 2010
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Review: Darkest of Days

In Darkest of Days you play as Alexander Morris, a soldier fresh from Little Big Horn. Right after you get nailed with some feather-tipped arrows, KronoteK rushes in to “save” you. There's a catch, though: you then go to work for KronoteK. 
Time travel's last stand?
By MADDY MYERS  |  September 25, 2009
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Review: The Beatles: Rock Band

Can we agree that the music-game market is saturated? To stand out in this crowd, you'd need something special. You'd need the Beatles.
Don't meet the Beatles — be them
By MITCH KRPATA  |  September 11, 2009
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Review: Shadow Complex

In games, a cave is never just a cave.
A dizzying descent down the rabbit hole
By MITCH KRPATA  |  August 28, 2009
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Review: Prototype

Prototype is so awesome, it broke my PlayStation 3.
The gleeful excess of Prototype
By MITCH KRPATA  |  July 03, 2009