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If knowledge is power, and words are the vessels for ideas, then the appeal of Scribblenauts is easy to understand.
The pen is not so mighty
| October 09, 2009
Review: Grand Theft Auto: Chinatown Wars
Chinatown Wars condenses the highly produced modern GTA experience into a portable form easily digested in small bites.
| March 30, 2009
Puzzle Quest: Galactrix
It's appropriate that the new Puzzle Quest game should take place in space. Just like a black hole, it's impossible to resist; you wind up crushed into a subatomic particle.
Puzzle Quest drifts off course once more
| March 10, 2009
Given all the trouble down here on Earth, it may just be a matter of time before we terrestrial residents begin to colonize space.
The dark side of the DS's Moon
| February 03, 2009
Review: Chrono Trigger DS
The cartoonish æsthetic still looks better than what we get from games that came out a couple of years ago.
| January 13, 2009
Why so serious?
Lego Batman is not The Dark Knight: Now, with Legos!
Lego Batman looks to the West
| October 16, 2008
Back to business
For the first time, the arrival of the blockbuster video-game season seems bittersweet.
Fall video games offer sequels and few surprises
| September 08, 2008
This is a nostalgia trip worth taking.
A classic RPG gets made over
| August 04, 2008
Crossword: ''Bizarro world''
Everyone's against me!
| July 23, 2008
The upshot of all this building and scheming is that you can turn Paris into an Aztec city and settle Fyodor Dostoevsky in Tenochtitlan.
Sid Meier brings Revolution to the people
| July 21, 2008
It’s more pleasant than being eaten by a T. Rex.
The wheels come off for Guitar Hero
| July 08, 2008
New gameplay quirks erupt from The World Ends with You like popcorn from an industrial-strength popper.
The World Ends with a bang, not a whimper
| May 19, 2008
Some advice for game developers: just because the Nintendo DS has a microphone does not mean you have to shoehorn the mic into every DS game.
Ninja Gaiden suffers a lethal blow
| April 22, 2008
Was this going to be yet another instance of the Nintendo folks driving away their core audience in favor of the “casual gamers” market they covet so much?
Legend of Zelda: Phantom Hourglass proves worth the wait
| October 15, 2007
Battling as usual
After you boot up, the receptionist at Pokétopia tells you that Pokémon: Battle Revolution ’s Pokémon battle park has plenty of features.
Pokémon Battle Revolution is hardly revolutionary
| July 17, 2007
We were supposed to have a new Zelda title for the Nintendo DS six months ago. But here it is, May 2007, and we’re still Zelda -less.
Konami’s Lunar Knights
| May 09, 2007
With its touch-screen interface, the Nintendo DS could be the ideal platform for a revival of the point-and-click graphic adventure games that were so popular in the late ’80s and early ’90s.
Nintendo’s pointy, clicky Hotel Dusk
| February 06, 2007
Portrait of success
Few video-game franchises are more durable than Castlevania .
Another ghoulish good Castlevania
| January 09, 2007
Wolves and warfare
A year in games
| December 19, 2006
When you describe the actual gameplay of Elite Beat Agents , the new rhythm-based game for the Nintendo DS, it doesn’t sound like much.
Agents is . . . GO!
| November 28, 2006
Penny for your thoughts
I strongly support getting rid of pennies.
Letters to the Boston editor: October 20, 2006
BOSTON PHOENIX LETTERS
| October 18, 2006
Command and conquer
How many second chances can one fuzzy space hero get?
Star Fox gets the handheld treatment
| September 26, 2006
Crossword: 'Start Your Collections Now'
Museums off the beaten path
| August 30, 2006
Revenge of the nerds
GameLife has a certain something: an unabashed geekiness that’s real, engaging, and endearingly awkward. GameLife : Episode Six (YouTube)
Three gamer geeks from Needham made a vid-cast that was slagged mercilessly on the web — and then MTV called
| August 09, 2006
After spending about 30 seconds with Magnetica , an allegedly new puzzle game for the Nintendo DS, I was struck with an acute sense of déjà vu.
Hey, at least it’s not falling blocks
| June 20, 2006
Go, gadget, go!
We’re inching ever closer to the technological utopia so keenly envisioned on The Jetsons .
The most exciting personal devices of 2006 are wireless, tiny, and occasionally even useful
| May 01, 2006
UMD or Beta?
A curious development on the handheld front: while PSP continues to lead the Nintendo DS in US sales, sales of UMD movies (the PSP’s movie format) have dropped so dramatically that most studios are now abandoning the format.
PSP loses its movies
| April 25, 2006
Past its prime
It might have started as a bet: could a team of developers create a fully 3-D first-person shooter, with a robust multi-player component, for a hand-held system?
Metroid for the DS falls short
| April 18, 2006
Blood, felt, and rock and roll, day six
Singing of perilous fights; ticks and tocks; and the fastest hand dryer in the world.
What we did on our day off
HARRY & THE POTTERS AND UNCLE MONSTERFACE
| April 07, 2006
We hip young people used to think of golf as a game where guys wearing plaid pants spent minutes at a time staring into the distance as if they were trying to remember where they’d left their keys.
True Swing Golf keeps it simple
| March 10, 2006
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